Year 12 – Unit 6 Mock Task 2 – Mr Butler

Year 12, just a reminder of what to include in your presentations for next Thursday 15th Jan.

You need to first identify the target audience of the media you’ve chosen.

Then for each category (e.g. age, social class, mainstream/niche, etc) find specific elements (codes and conventions) that appeal to them.

So if you’ve identified a game’s target audience as 25-35 year olds for example, what is it about the game that appeals to 25-35 year olds. If you’ve identified the social class as B-C2 what is it about the game that appeal to a social class of B-C2.

Remember for merit to back up each point you make with specific and illustrated examples (screenshots, etc that directly relate to each point you’re making).

For distinction you need to be comparing the differences/similarities in target audience and specific elements between the two media texts.

Any questions, email me: liam.butler@boa-academy.com.

Assessment Submission Form

Please download and complete the form below BEFORE submitting any assessment work for marking.

Once completed, please print off the form and submit it with your work (where applicable) to room 4.09 by the submission deadline

BOA Learner Assessment Submission Declaration

U72 Assignment 2 Learner Assessment Submission Declaration

U78 Assignment 2 Learner Assessment Submission Declaration

BOA Games & Press Start – Brand New Promotional Page

BOA Games’ brand new promotional page has now been setup on Facebook. On here you will find details for all upcoming events under the name, Press Start.

Please follow the page to keep up-to-date with events, tournaments and showcases as they are announced

https://www.facebook.com/BOApressstart

Year 13 Surveys

Please complete the following surveys as honestly as possible to help out year 13 GDNM students on their FMP’s. Thanks

Saffron Harte Audience Research

Harry Perry Audience Research

Tom Stone Audience Research

Dan Hogan Audience Research

Ashley Healey Audience Research

Connor Robbie Audience Research

Year 13 FMP Briefs

BOA Games Client Brief Y13 Art

BOA Games Client Brief Y13 DesignTech

Unit 77 Support

Click to download the support for Unit 77. Remember that this is due 24th Feb – the first day back after half term.

Unit 77

Sound in Games Tutorial

The following document will guide you through the process of adding sound to your game in-engine.

GameSalad Sound Tutorial

Sound in Games

Click the following link to download the document on audio environments.

Audio Environments

Click the following link to download the document on legal issues.

Game Music and Legal Issues

Click the following link to access the Assignment Brief.

Brief – Game Dev Fundamentals – Sound

The following document contains information on platform limitations, such as sound processors and hardware.

Audio Limitations of Game Platforms

The following document contains information on each of the games you have to choose from.

Game Selection

The following document will guide you through the process of adding sound to your games in-engine.

GameSalad Sound Tutorial

How to get a distinction in theory sections

How to get a distinction – PowerPoint with guidance and example

Equipment List

A list of essential and desirable equipment needed for this course.

Essential

USB Memory Stick – 4GB minimum, at least 8GB recommended

 

Desirable

Laptop/PC with dedicated 3D graphics card

Graphics tablet

Smartphone/Tablet PC

 

Recommended Software

Autodesk Suite – available free here

Sublime Text – free text editor (for HTML/CSS etc) available here

Game Maker – free game making software available here

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